Persona 5 Ship 1.5 Million Copies Despite Streamer Restrictions

by Lawrence Cooper April 8, 2017, 1:34
Persona 5 Ship 1.5 Million Copies Despite Streamer Restrictions

The game was already set to debut stateside several months after its Japanese release, but complications during the localization process ended up causing an even greater delay.

This is... nonsensical. Once the game has been bought by the player, the player owns it, and Atlus has no right to tell them what to do with it. If you wish you can still share plenty of video of the game outside of the areas that Atlus has asked not to stream.

Today, the company elaborated on its gameplay capture restriction and posted its guidelines for folks who will find a way to spread the good Persona word with or without access to the PS4 Share button. Atlus hasn't made any efforts to remove the Tweets either, so you can probably expect them to be there for a while.

Following the release of Persona 5 in North America and Europe on Tuesday, Atlus announced that worldwide shipments for the latest RPG Persona 5 has surpassed 1.5 million units.

Persona 5 is a chill game, so it's only fitting that the developers at Atlus would have no chill whatsoever, openly threatening content claims and strikes for anyone who streams too far in the story.

The game's visuals fused with a story that mixes the slice of life genre with fantastical otherworldly adventures has managed to bring back old Shin Megami Tensei fans and lure in new ones as well.

Gilbert was joyful at the reaction that streamers have had to Thimbleweed Park, and part of that joy stems from the fact that he's been able to see how other viewers respond to people playing the game, and keeping an eye out for moments that drive their excitement levels up. Watching gameplay videos online is the modern equivalent of going to a friend's house to watch them play a hot new game, then going home and demanding a copy from your parents. Persona fans have waited for years to play Persona 5 deserve a chance to experience the game spoiler-free. While you can show initial interactions with Yusuke, avoid his awakening scene, and that whole deal about THE painting.

This isn't the first time that video game studios have expressed distaste for streaming activities that spoil games for others.

Video content should also not only focus on the cut scenes of Persona 5, as the prominent feature must be either the dungeon crawling aspect of the game or its social simulator side. "Old farts on the board who don't understand technology making decisions ends up with stupid stuff like this", said Reddit user atriax. They don't want people sharing past a certain point in the game, which would be fine if it was just a courteous request.


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